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Welcome to the DOH! Network — The Official Website of Johnny Leche.

I have to say, I was pretty underwhelmed by the copper golem sorting farms in Minecraft. At first, I figured I just needed to leave my character AFK overnight to see real progress, but these golems were ridiculously slow at moving loot through the pipeline. My setup feeds two double chests into a copper chest, which should be pretty straightforward, yet the first golem took forever to decide where an item belonged. I have a row of six golems, each managing nine chests, but the lead golem spent way too much time repeatedly checking the same storage boxes before finally realizing an item needed to move to the next stage.

It got worse, too. I spotted the same item types ending up in chests farther down the line, which made it look like the golems were scanning a matching chest, ignoring it, and passing the item along anyway. It was frustrating to watch. More than once, I had to smack items out of a golem's hands and manually drop them into the next-stage chest just to keep the system from stalling.

I was about ready to scrap the entire automated setup and go back to sorting everything manually when I finally realized what was wrong. The last hopper in the chain was full and didn't have a chest available to dump items into. The attached chest couldn't send any more items into the hopper because all five hopper slots were already occupied. That prevented the golem from dropping its current item, which meant it couldn't pick up anything new. After checking the rest of the system, I found the other hoppers were backed up as well. They each had only a single copper chest to empty into, so they had become bottlenecks too.

I added a double chest at the end of the line, and now the sorting process is working properly. Yay! It took me way too long to notice.

A timely reminder regarding infrastructure hygiene: keeping self-hosted services updated is non-negotiable. Malicious actors are actively exploiting unpatched Plex Media Server instances via recent zero-day flaw vectors to execute unauthorized binary injections and deploy rogue cryptominers.

The DOH! Network experienced this firsthand yesterday when a minor version lag allowed an automated script to compromise compute resources, maxing out CPU utilization. Fortunately, telemetry monitoring caught the anomaly within hours before structural integrity was compromised.

For a comprehensive technical breakdown of the exploit mechanism, consult this report on The Hacker News, and ensure your binaries are current by downloading the latest Plex Media Server software from the official site.

I have never actually seen the first Lord of War, but seeing Nicolas Cage back as an arms dealer in the sequel looks wild enough that I might actually have to check them both out. Vertical just released the Lords of War official teaser trailer and it looks like he's going head-to-head with a mercenary played by Bill SkarsgÄrd.

It's scheduled to hit theaters this January, so I guess I have a couple of months to finally watch the original before this one comes out!

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